Skip to main content

Playstation takes scuf with the attachment of the back button

Many hardware companies, particularly the manufacturer of Custom Controllers SCUF, provide customers with back buttons for years. Today, Sony has entered the game, offering players an official brand means for similar benefits.

PlayStation A has announced a new rear-button accessory for the DualShock 4 controller, which adds two programmable buttons on the back of the DualShock 4, as well as a high fidelity OLED screen. The rear button attachment connects to the controller by connecting into the socket that is normally used for the headphones. The two buttons of the palette can be programmed to perform up to 16 different actions, which, depending on the PlayStation, shorten your response time, while offering more flexibility in competitive games.

The new attachment is delivered with three programmable profiles, allowing you to define different combinations of commands for the rear buttons, and then browse them at the touch of a button. It also has a 3.5 mm headphone, so you can connect any 3.5 mm wire helmet to the controller. The buttons can even be remapped on the fly, using a dedicated remapping button, allowing you to change your configuration in the game, instantly.

The new attachment will open the joys of the rear buttons to a brand new market, which may think that opt ​​for a custom controller is a little too expensive. If you have never used them before, have actions such as jumping and sliding on the return buttons seems very natural and can make moving in exceptionally fluid games, especially in competitive games, where each millisecond is important.

The attachment of the Back button will be launched on January 23 and cost $ 29.99.

Comments

Popular posts from this blog

EA vice-president explains why the term 'gamer' does not make sense for you

Elle McCarthy, Vice President of Electronic Arts , has declared adweek.com in an interview that only a few players could identify with the "gamer label". She also said to go to "gamers" to "go to go to people who like music or breathe air". What McCarthy has revealed and what your statement has to mean is here. The statement of the EA vice-president It is about it: ** Elle McCarthy, Vice President of EA, Adweek.com has given an interview where it went to her career, its current task in the company and the future of marketing in the video game sector. McCarthy should reinvent and revive the 40-year-old brand Electronic Arts. It explains, including, among other things, a lot of innovative thinking. As far as marketing is concerned, McCarthy has made a particularly interesting statement. She reports that she is often wondered how brands can appeal to "gamers" and makes it clear that this label makes no sense. McCarthy states that only 14% of the ...

Random: The cybertruck was manufactured for Cyberpunk 2077 and Elon Musk white E

This week, the true Tony revealed strongly - better known as Elon Musk - Teslas Cybertruck. It is a futuristic pickup with an "EXO skeleton" from the same "cold-rolled" stainless steel alloy like the Spacex Mars rocket prototype . Elon says the design was partly of Roger Moores Lotus Espirit S1 in the 007 film of the spy, which loved me, inspired. It should also be bulletproof, but the live demonstration was not quite as planned. Elon said "Oh my god" in front of him, as the side window caught, and assured the audience that it was not completely broken. So amusing it was also when the live demonstration was not as planned, which was really funny, was the internet's reaction to the aesthetics of the truck. Many people in social media seem to believe that the cybertruck looks like a low-polygon pickup from an old video game. A tone comparison over Twitter was on the early years of Lara Croft's Tomb Raider series on the original PlayStation. The ...

Xbox dropouts places great gaming

The recent crash from Xbox Live has meanwhile denied players access to their own games. The dropout impressively shows that the industry usually simply ignores an important problem. Xbox breakdown: The crux of digital games PlayStation & Nintendo: Owner is a stretchy term From one moment to the other it was a zappenduster: a violent failure of Xbox Live has led to players losing access to their digital game libraries. Due to network problems, games could simply no longer be started. For some, the failure took a few hours, for others several days - time enough to ponder sadly about the fact that her Xbox had deteriorated to an expensive letter complaint. The breakdown thus became a existential memory of how fleeting the possession of digital games can be ** - and that "bought" in the industry often means only "borrowed". Xbox breakdown: The crux of digital games Digital games have become standard for many gamers in the video game industry in recent years. I...