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EA SPORTS FC: FIFA is already moving towards its name change

A director general or director-general (plural: supervisors general, directors-general, director generals or director-generals ) or general director is an elderly executive police officer, frequently the ceo, within a governmental, legal, NGO, 3rd market or not-for-profit organization. The term is commonly used in several nations worldwide, however with numerous definitions. Evoked publicly just a few days ago by the Director General of EA Sports, the name change of the homemade football simulation could come to fruition faster than expected. This is how Polygon and VGC spotted the filing of a new trademark by the publishing giant. And if FIFA 23 did not exist? The two media targeted the deposit by Electronic Arts of the brand ea sports fc with the British and European offices concerned. A particularly generic title that feels good Placeholder while waiting for something more precise. Perhaps even we think the name of a new declinable range at the ENVI? Anyway, the mere fact that a c...

50 developers betray which characters you want to see in the future more often wool

As part of our hero * inner weeks, we have made ourselves looking for answers, as actually creates video game characters. For this we have chatted with over 50 developers of different studios and publishers, as they approach character design. You can read your answers here: __33 __6 more on the subject From Aloy to Zagreus: 52 developers betrayed, as your favorite characters arise __ In addition, we wanted to know what kind of characters you would like to see more often in video games. The answers there is here! An important note: The wishes of the developers are private nature and do not necessarily allow for conclusions on which projects and characters they are currently working on. We need more Senuas Greg Kasavin, Creative Director at Supergiant Games (Hades, Transistor, Bastion) The Hades-Creative Director has very specific wishes when it comes to video game characters: I always wanted to experience a game in which the protagonist suffers from strong social anxiety,...

Ghost of Tsushima: The main game should influence the Iki Island-Story

Meanwhile, the publication of " Ghost of Tsushima : Director's Cut" , which is also offered with Iki Island also a completely new story area, is just under three weeks away. In an interview with the Japanese colleagues of Gamespark (via PSU ), two creators of the title suggested how your experiences with Jin in the main game are supposed to influence the story of the upcoming extension. Ghost of Tsushima: Story enlargement tells you what characters you met in the main game More specifically, Nate Fox, the Creative Director of the Games , and Joanna Wang, who works as an Environment Art Lead on the project. As Fox explains, you can travel at any time on the island of Iki as soon as you reach the end of the first chapter in the main game. In addition, he reveals, in the extension, it is primarily about an independent and self-contained experience, which was detached from the main story. However, "Ghost of Tsushima" should be remembered, where you are alre...