Although professional sports leagues have existed for a long time, they are limited to elite athletes, and mainly to team sports with strict rules and regulations. Other avenues, such as extreme sports, appeared in the 1990s and acquired worldwide notoriety with the Extreme Sports channel that led the X-Games. They have been qualified as extremes due to the much higher probability of suffering injuries. One of these sports, of course, was skateboarding. Any skier who aims to be the best must accept the certainty of injuries, because their arena is in the streets around them. For a skater, the term concrete jungle takes on a completely painful meaning. The flapped knees and elbows are the youngest of their concerns. Avoiding fractures or concussions is like winning the lottery.
In this sport came Tony Hawk. Known as Birdman, he became the first skateboarder to make a 900 - which means making two and a half revolutions in the air. As a dominant skateboard force, Hawk has transposed this success in many other avenues. One of them was an agreement with Activision to create video games. The Tony Hawk’s Pro Skater (THPS) video games series was born and generated 18 titles. Of all these titles, the best receipts were Tony Hawk 1 & 2. Naturally, these two games were grouped, remastered and released on PS4, Xbox One X and PC last year.
Now the games were turning to the glory of 1080p and 60 images per second. For the first time, video game equipment was available to present the games in a way worthy of the dynamic nature of skateboarding with an additional immersion level offered by the responsiveness of control with 60FPS graphics. All jumps, bumps, grinds and acrobatics are now faithfully reproduced in a visceral and satisfactory set. THPS 1 + 2 has now received an even higher polishing level and has been upgraded to take advantage of the power of current Gen consoles such as PS5 and Xbox Series X.
If you have read our previous examination of the previous version of Tony Hawk 1 & 2, you know that this remaster was made in a masterful way. If you want to know everything about the benefits of the game and what it understands, please read the review above. This review will rather focus on the differences between the PS4 and PS5 versions of the game. It is enough to say that all the movements, locations, characters, game options, online / multiplayer are present. For owners of luxury digital publishing, upgrading to the PS5 version is free. The owners of the regular version will have to pay fees of $ 10 to go to the PS5. Does the additional expense are worth it? Take our board, let's hit a place and see.
On the technical level, the upgrade to the PS5 version is quite modest. The game works in native 4K mode in a mode locked at 60 fps. There is also a performance option to play 120F FPS games at a 1080p resolution, but this mode is a mode that I could not test with my 4K TV at 60 Hz only. HDR support is also included, which increases the range of colors for better reflections and details of shadows. The final result is a slightly darker presentation as a whole but which gives a more solid and realistic appearance. Compared to the PS4 version, which performs a dynamic resolution solution which varies between 1080p and 1440p, the PS4 version displays a presentation more similar to a video game. It is a little disappointing that there is no video mode for the PS5 version which uses the ray launch.
As expected, with the SSD speed, loading times are practically nonexistent on a PS5. Although they are not instantaneous, loading times are generally around 3 to 5 seconds, a significant improvement compared to the PS4 version. Another way that this version accelerates things is to use the PS5 activity card function. Click on an activity card allows you to jump directly into the action preceding all standard navigation through the game and menu start -up navigations.
And this is not the only notable improvement in the gameplay. DualSense is supported with this version which brings an additional layer of immersion to the orders impossible with the Dual Shock 4. The haptic return is generally cut but it really intervenes during grinding. It’s great to feel the different degrees of clicking, rumble and tremors. You will also notice the grinding differences depending on the type of surface of everything you use. Plane or concrete surfaces such as edges or walls have a more aggressive and deeper vibration. On rounded surfaces such as rails, the vibration is lighter, faster and softer. There is a support for adaptive triggers, but given the nature of the game mechanisms, triggers are not used much. Their function is for figures in the air, so the change of change necessary for triggers is minimal.
In terms of additional content, the improved version includes additional skins for the characters, including retro outfits for Tony Hawk, Steve Caballero and Rodney Mullen. Retro content is also extended to Create-A-Skater mode. The addition of the most notable player is the emblematic skater "The Ripper" created by the artist VC Johnson for the giant of the Skateboard Society: Powell-Peralta. It’s really cool to embark on bone glory in skeleton mode.
Overall, the visual upgrade around 4K and the power of the PS5 take this already great game and add an additional level of immersion. All that is great in the PS4 version of the game is here, just better and faster. With the haptic return only possible with the DualSense, you will not only feel more in contact with him, but also more control in the game. Short to a full remake to take full advantage of the new consoles, that's the best way of playing Tony Hawk 1 + 2. Although the overall differences between the PS4 and the PS5 can be subtle, once you play the PS5 version, you will no longer want. To return to the other. So yes, the $ 10 are worth it. The original criticism gave the game a note of 95. This note is also worth for the PS5 version. That said, I would have been higher if more graphic improvements like the ray launch had been added.
Comments
Post a Comment