Skip to main content

Ubisoft CEO clearies the use of NFT

It is clear that the NFTs are a concept that is not the pleasure of the public. Although the opinion of consumers is clear, this has not stopped diverse companies to enter this market. A couple of days ago we saw the program of Ubisoft quartz, with which no fungible tokens will be offered in their games. Faced with the negative response, Yves Guillemot, executive manager of the French company, noted that The NFTs will eventually be accepted as the DLC or microtransactions.

By making Ubisoft Quartz known, not only the audience was against this decision, but several employees also demonstrated nonconformity. In this way, Guillemot conducted a question and answers session to clarify some doubts, and ensure that the NFTs arrived to stay. According to Kodak, at this meeting, Ubisoft CEO mentioned that this concept will eventually be accepted by players, and will be as common as DLC, microtransaccles and Loot Boxes.

This is how Guillemot has made it clear that he does not intend to leave the NFT ship, and this is just the beginning. Some workers also mentioned that concepts such as met averse and Web 3.0 were mentioned in the Board. However, this does not mean that everyone is in favor of this address. An employee mentioned:

I am here to create games and promote fun and entertainment. And I do not see how this is going in that direction, it's just another way to milk money.

At the moment, It is clear that Ubisoft Quartz will become something important for the company, although the reception is already marked. On related topics, here you can learn more about this proposal. Similarly, workers are confused with this direction.

Editor's note:

Ubisoft Devs Slam & Call Out Execs Over Shady Quartz NFTs' Uselessness & Negative Impact The NFTs do not make much sense, and they are simply only a more complicated way to offer something that is already common today. Offering this type of concepts in the video game industry is unnecessary, and will only take a new wave of negative opinions.

Comments

Popular posts from this blog

EA vice-president explains why the term 'gamer' does not make sense for you

Elle McCarthy, Vice President of Electronic Arts , has declared adweek.com in an interview that only a few players could identify with the "gamer label". She also said to go to "gamers" to "go to go to people who like music or breathe air". What McCarthy has revealed and what your statement has to mean is here. The statement of the EA vice-president It is about it: ** Elle McCarthy, Vice President of EA, Adweek.com has given an interview where it went to her career, its current task in the company and the future of marketing in the video game sector. McCarthy should reinvent and revive the 40-year-old brand Electronic Arts. It explains, including, among other things, a lot of innovative thinking. As far as marketing is concerned, McCarthy has made a particularly interesting statement. She reports that she is often wondered how brands can appeal to "gamers" and makes it clear that this label makes no sense. McCarthy states that only 14% of the ...

The programmer behind the Skyrim final boss has never in fact experienced it in

Among the developers on Skyrim have actually admitted that despite developing the game's last manager he's never really encountered it in the video game. Artist Jonah Lobe has actually lately created A Skyrim Docudrama in honor of the game's one decade anniversary in which he shares stories from the task's growth cycle and also talks with the colleagues that he functioned alongside. Among the lot more surprising discoveries to find out of the docudrama was that Lobe hasn't really seen final boss Aldrin in-game, despite designing the animal all those years back. This is also the instance for the whalebone bridge bring about the critical battle, which Lobe reveals he also has never ever seen real (or should that be 'bone'?. There's a rather excellent factor for this though. Throughout the 'what makes Skyrim so special?' sector of the documentary, Lobe and also Skyrim programmer Jean Simone talk about how rewarding it is to obtain shed in the...

Random: The cybertruck was manufactured for Cyberpunk 2077 and Elon Musk white E

This week, the true Tony revealed strongly - better known as Elon Musk - Teslas Cybertruck. It is a futuristic pickup with an "EXO skeleton" from the same "cold-rolled" stainless steel alloy like the Spacex Mars rocket prototype . Elon says the design was partly of Roger Moores Lotus Espirit S1 in the 007 film of the spy, which loved me, inspired. It should also be bulletproof, but the live demonstration was not quite as planned. Elon said "Oh my god" in front of him, as the side window caught, and assured the audience that it was not completely broken. So amusing it was also when the live demonstration was not as planned, which was really funny, was the internet's reaction to the aesthetics of the truck. Many people in social media seem to believe that the cybertruck looks like a low-polygon pickup from an old video game. A tone comparison over Twitter was on the early years of Lara Croft's Tomb Raider series on the original PlayStation. The ...