Skip to main content

Ubisoft: Employees still consider not having been heard by Guillemot

While the staff of the American giant showed a few days ago in front of the Blizzard Campus to denounce sexist practices and harassment largely instituted in the direction, several hundred Ubisoft employees split from an open letter in the form of support, Not reminiscent of the inaction of their employer since the Journal's investigation published in July 2020:

It has been more than a year than the first revelations of systemic discrimination, harassment and intimidation within Ubisoft are out. At the time, you were surprised to hear about these acts in your own business and we gave you the benefit of the doubt. However, we have seen nothing more than a year of kind words, of hollow promises and a disability or a reluctance to return the known abusers.

epistolary relationship

We Take Ubisoft For Granted

A few hours later, the CEO of the French publisher addressed an e-mail in the form of an answer to all its employees:

I want to personally reiterate our commitment to real and lasting change at Ubisoft.

We have made significant progress during the past year. Since last summer, we have implemented new anonymized activity report tools, reorganized our human resources and put in place a policy aimed at preventing discrimination, retaliation, harassment, installed a new code of conduct, Deployed mandatory training ... These are important stages, the process is long, and there is still a lot of work.

Yesterday's letter expresses concerns from our employees who want to make Ubisoft a better place to work. We have heard that all are not convinced by because what we have put in place.

Indeed: Part of the signatories of the letter of support subsequently contacted our confreres of Games Industry to inform them of a persistent discontent in the face of a direction which continues to avoid certain issues:

We are aware that the company has progressed, and we are happy to read that exits and executives believe that this is not yet enough.

** On the other hand, Ubisoft continues to protect and promote known stalkers, management continues to avoid the issue. We want to see profound changes within Ubisoft and throughout the industry for the good of our members.

It is hypocritical to say that management is working on these topics while protecting toxic people who abuse their position of power. ** Do better than that, or you will continue to see people well.

Unlike many small screen presenters, Ubisoft employees therefore seem determined not to drop the song as long as their requests have not been the subject of a precise and argued answer. Let us hope that the time be conducive, and that they actually get the expected details.

Comments

Popular posts from this blog

The programmer behind the Skyrim final boss has never in fact experienced it in

Among the developers on Skyrim have actually admitted that despite developing the game's last manager he's never really encountered it in the video game. Artist Jonah Lobe has actually lately created A Skyrim Docudrama in honor of the game's one decade anniversary in which he shares stories from the task's growth cycle and also talks with the colleagues that he functioned alongside. Among the lot more surprising discoveries to find out of the docudrama was that Lobe hasn't really seen final boss Aldrin in-game, despite designing the animal all those years back. This is also the instance for the whalebone bridge bring about the critical battle, which Lobe reveals he also has never ever seen real (or should that be 'bone'?. There's a rather excellent factor for this though. Throughout the 'what makes Skyrim so special?' sector of the documentary, Lobe and also Skyrim programmer Jean Simone talk about how rewarding it is to obtain shed in the...

Dragon Ball creator states that Gohan is the strongest character

Since Dragon Ball Super came to light, the prominence of the series has always had it Goku and Vegeta , who over time are becoming stronger when training with opponents formidable But it seems that these warriors are not the superior beings within the project, because the creator speaks of a somewhat forgotten character. During a small question and answers session, Akira Toriyama was talking about the different levels of power of the cast, where some names stood out and others were simply relegated. And right in that session, he mentioned that Gohan is the strongest being of the franchise, even more than the protagonists who always save the world. The creator acknowledged that the son of Goku has been left in oblivion since his moment of stardom in Z, specifically, after he beat the powerful Cell in the arts tournament of the arts martials However, he affirms that the now young adult still has that hidden potential of which he was discussed in many chapters, but he decided t...

EA vice-president explains why the term 'gamer' does not make sense for you

Elle McCarthy, Vice President of Electronic Arts , has declared adweek.com in an interview that only a few players could identify with the "gamer label". She also said to go to "gamers" to "go to go to people who like music or breathe air". What McCarthy has revealed and what your statement has to mean is here. The statement of the EA vice-president It is about it: ** Elle McCarthy, Vice President of EA, Adweek.com has given an interview where it went to her career, its current task in the company and the future of marketing in the video game sector. McCarthy should reinvent and revive the 40-year-old brand Electronic Arts. It explains, including, among other things, a lot of innovative thinking. As far as marketing is concerned, McCarthy has made a particularly interesting statement. She reports that she is often wondered how brands can appeal to "gamers" and makes it clear that this label makes no sense. McCarthy states that only 14% of the ...