Skip to main content

Xbox Game Studios-boss is not interested in "Head-An-Head Fight with Sony" - Xbox - Video Peeling news, instructions, exemplary procedures, reviews and culture


Matt Booty focuses more on the fulfillment of promises.

Although there are many who like console wars and so-called rivalries between different consoles, the console manufacturers themselves seem far less to deal with such fictions. For example, Microsoft has focused on itself in recent years, looked inside and created the basics for a more stable future in the coming years.

75 Days of Neverwinter VIP Keys #10

According to Matt Booty, the head of the Xbox Game Studios, the first party studios of Microsoft will continue to proceed in the future. In a recent interview with MCV UK, Booty said that he rejected it to look at things from the perspective of a competition with Sony, and focus primarily on ensuring that the first-priority studios comply with the promises they are the fans make .

"First, Sony has done a fantastic work on a whole line, as far as the building of an audience is concerned. Obviously they sold consoles a number of amazing, great games that come from their first party teams. "Said booty. "I'm trying to stay away from the direct confrontation with Sony. Instead, it is up to us to focus on three things. "First and foremost we have to keep the promises we do. So if we say that a game is released at a given time, we have to do it, we only have to improve the execution. "

Another focus for Xbox Game Studios will be to "continue to develop characters, stories and worlds that can exceed generations, equipment and platforms." Read more here.

In the meantime, Booty has recently confirmed that all Microsoft games will be published on Xbox One at least a few years after the start of Series X.

Tags: Microsoft, PC, Sony, Xbox Game Studios, Xbox One, Xbox Series X

Comments

Popular posts from this blog

The programmer behind the Skyrim final boss has never in fact experienced it in

Among the developers on Skyrim have actually admitted that despite developing the game's last manager he's never really encountered it in the video game. Artist Jonah Lobe has actually lately created A Skyrim Docudrama in honor of the game's one decade anniversary in which he shares stories from the task's growth cycle and also talks with the colleagues that he functioned alongside. Among the lot more surprising discoveries to find out of the docudrama was that Lobe hasn't really seen final boss Aldrin in-game, despite designing the animal all those years back. This is also the instance for the whalebone bridge bring about the critical battle, which Lobe reveals he also has never ever seen real (or should that be 'bone'?. There's a rather excellent factor for this though. Throughout the 'what makes Skyrim so special?' sector of the documentary, Lobe and also Skyrim programmer Jean Simone talk about how rewarding it is to obtain shed in the...

Ellie Kills Riley in The Last of Us - HBO Series Finale

The television program The Last of Us is in its last episodes, and HBO is not retaining anything. Until now, the program has expanded in multiple different notes of history in recent weeks, and this week was no different. Anyone who has played the DLC Left Behind knew he was approaching, but did not make it easier. As we mentioned in the other guide we publish about this week's episode, Storm Reid is a dead point for Riley and is based practically on all the senses with respect to his relationship with Ellie, even until he reaches his damn affliction shared. Then, let's answer the question if Ellie ends up killing Riley. Did Ellie killed Riley at The Last of Us from HBO? While it was apparently a lost opportunity, we don't really see the consequences of the respective bites of Riley and Ellie in episode 7 called Left Behind. But with a TDI this, most likely the answer is yes, Ellie kills Riley. How is a different question, although with a weapon it is probably a v...

EA vice-president explains why the term 'gamer' does not make sense for you

Elle McCarthy, Vice President of Electronic Arts , has declared adweek.com in an interview that only a few players could identify with the "gamer label". She also said to go to "gamers" to "go to go to people who like music or breathe air". What McCarthy has revealed and what your statement has to mean is here. The statement of the EA vice-president It is about it: ** Elle McCarthy, Vice President of EA, Adweek.com has given an interview where it went to her career, its current task in the company and the future of marketing in the video game sector. McCarthy should reinvent and revive the 40-year-old brand Electronic Arts. It explains, including, among other things, a lot of innovative thinking. As far as marketing is concerned, McCarthy has made a particularly interesting statement. She reports that she is often wondered how brands can appeal to "gamers" and makes it clear that this label makes no sense. McCarthy states that only 14% of the ...