Journal Skater XL
Many of us have only dreamed of being able to pair a skateboard with the finesse of Bob Burnquist and the technical capacity of Rodney Mullen. Back to adolescence, I regularly cared for injuries caused by tricks and flip attempts that I had seen perfectly performed by the great sports. Then my life has changed; Tony Hawk's pro skater came out. To be able to live my fantasy in the virtual world was a dream come true.
Fast forward until 2020 and this need for a skating game is reappeared. After flooding the market in the late 1990s and early 2000s, extreme sports lovers lived a 10-year drought, aspiring to a game that faithfully reproduces sport. Skater XL of Easy Day Studios is making a path to Playstation 4, but is it the skateboard simulator that many of us were waiting for?
Total freedom
Benefiting from physics-based orders, you can manipulate your table as you wish, giving you total freedom when you walk through the streets. Each analog stick corresponds to your respective foot and the triggers are used to maneuver. At first, it's hard to grab, but after a few hours, he will start clicking. Making flips and tricks is the bread and butter of the genre and do them in Skater XL is extremely rewarding. Tricks combinations are difficult to achieve because the movement of each foot must be taken into account on the analog, the grapple with R1 / RB or L1 / LB then rotation. As a result, this can give the impression that the basic figures are a gigantic task, but the feeling of accomplishment is flawless.
Skater XL is a barebones title. A set of tutorials will teach you the basics and then there are challenges. Going from Flips and Tips to Manuals and Grinds, challenges help giving meaning to your time spent on the game. The difficulty increases as you progress and help you control orders. After that, you just have to find your own pleasure.
You can instantly set points of appearance and reappear by pressing up or down on the D-Pad, which is an interesting feature, especially when you have found the ideal route for a series of tips. In addition to this, you will find the robust reading mode, which gives you complete control on the camera and keyframes so you can perfect your videos before downloading them on YouTube.
With five more cards three created by the community, find spots and tracks is essential to the game. Skateparks schools, each area has a lot of places where you can combine big air with grinds, but all this is on the shoulders player as you gave no indication on where to hit these lines. Graphically, there is an inconsistency with the maps created by the developer and the community. Some areas seem incredible; The sunsets on the horizon create a parasitic light when you skate, but other areas seem non-polished and gloomy. While skating in the streets of California, you may crush and burn, and although this is fun, clipping problems that occur at these times are more frustrating than fun.
STYLIN 'AND PROFILIIN'
The game also offers four emblematic skaters: Tiago Lemos, Evan Smith, Tom Asta and Brandon Westgate, as well as the possibility of personalizing a male or female avatar. You can choose from a range of options to give your character the appearance you want and wear fashionable clothes within the skating community. Although the character models are not particularly detailed, they look great when you skate in the streets and are suitable for the general aesthetics of the game.
The Skater XL soundtrack is superb and captures the sensation and lifestyle of a skateboard. Pieces of famous artists such as MODEST MOUSE, INTERPOL and Kratos HIMSELF have provided a perfect backdrop to get a pop shuvit in a back 50-50.
Although Skater XL gives the impression of being a skater, the game is not without problems. Not having some of the basics that players would expect, such as a trick score, goals and multiplayer mode, Skater XL feels ... well, unfinished. There are performance problems because the frequency of images decreases regularly, especially when moving from one challenge to another. The loading times are atrocious and the leases are hilarious. The arms can move, the members can disappear in the landscape and the bodies can skyrocket.
Skater XL is a solid proof of concept but it is currently incomplete. It has managed to create a physics-based control system that is both complex and rewarding. This will please the skaters because it is the closest that video games have managed to simulate sport, however, Easy Days Studios has failed to play the experience. With more goals, a story, a dubbing and various modes, it could have been the skating title that the players were waiting. Although post-launch content has been promised, many of them may have been released before that date.
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Good
- Physics-based control system
- Band-sound killer
- Nae the feeling of being a skater
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The bad
- Lack of content
- No multiplayer
- Must be gotified
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