YS 8: Lacrimosa of Dana receives great performance update, local co-op on the PC - update improves - Video Peel Mailing, Instructions, Exemplary Procedures, Reviews and Cultu
The update improves the image speed and fix video storage losses and crashes.
Nis America has recently announced this The legend of heroes: traces of cold steel 3 would come to the PC. Although it ran well on PS4, there was still concerns that the PC port could cut off, especially in view of the bad optimization ys 8: Lacrimosa of Dana was at the start. Fortunately, the publisher announced that PH3 Games whose co-founder Durante has created the prestigious DSFIX for dunkle soul on the PC would work on the port.
In addition, Ph3 Games also has worked on an important new PC update for ys 8 that is now available. The update improves the performance of the PC version and fixes several errors. In addition, a new local coeop mode is added, which is currently in the experimental phase. Numerous improvements include a better image speed and better accuracy of animation synchronization for all frame rates.
Monitors with high refresh rates are also supported, and the previous anti-aliasing solution was replaced by high-quality anti-aliasing for screen areas. Video storage leaks, crashes, etc. have also been fixed. Take a look at some of the following patch notes. Ys 8: LaCrimosa from Dana Currently there is 50 percent discount on Steam. So if you pushed the game, it's finally time.
_ Graphics and Performance _
- Ployal main rendering resolution activated.
- _ Improved frame stimulation and animation synchronization accuracy with all frame rates._
- _ Improved behavior when opening / closing menus._
- Character and enemy animations are now displayed correctly with more than 100 frames per second .
- _ Support for high-refresh monitors and over 60 Hz v-sync_
- In-effective anti-aliasing blur filters replaced by high-quality anti-aliasing for screen areas .
- Neartwork effects for flowering, refraction and glare now scales with the resolution .
- The mini type render resolution is now adapting the render resolution and prevents the card from being displayed in high resolution pixels .
- Geemen improved quality of the repayment sinters (replaces the low resolution screen recording) .
- _ Improved standard shadow filtering without power loss and two new filter options with higher quality ._
- Option added to render additional ambient shadow.
- Option added for supersampling / submpling (also affects the secondary 3D rendering) .
- _ Improved performance when rendering shadows by preventing unnecessary storage ._
- Fest animation speed of HUD elements for over 30 frames per second (eg full status beam) .
- _ Improved the quality of volumetric lighting._
- Imployed HBAO + environments as an alternative SSAO option with higher quality .
- ES was added a setting for the draw removal that applies to grass / disorder, monsters and NSCs.
- Anisotropic filter setting implemented.
- High -ual texture packet added (generated from original sources, partly with Ai-upsampling and complete mipmaps) .
- The character poses in the equipment menu are now updated with over 30 fps.
_ Input and user interface _
- _ Improved mouse control of the camera, which replaces the joystick emulation by a direct 1: 1 control ._
- Moving keys can now be bound individually.
- _ Button combination for go (slow motion) Added with keyboard / mouse control ._
- The default bindings have been changed to adapt it to the general use by PC players.
Stability
- More video memory losses have been fixed.
- Ein possible crash when switching between languages has been fixed .
- Operate 64-bit build to avoid problems with the address space fragmentation in long sessions .
- _ Improved render thread synchronization to prevent crashes of certain types of race conditions ._
- Anfluke-based asset encryption removed.
Tags: Falcom, Nis America, PC, Ph3 Games, PS4, YS 8: Lacrimosa of Dana
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